Fix sdk when using Unity with il2cpp

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7 comments

  • Weh

    We hear you on this. We're working on it; apologies it's taken so long. It's been a bit of a process. I do not have an ETA, but we'll get there.

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  • ForteBass

    It's been a couple more months. Any update on this?

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  • Weh

    I have lost track of where all the comments I've made on this have landed at this point, but here's the deal:

    I've put a rather significant amount of time into trying to figure it out. TLDR, it's complicated, more-so because the C# binding is auto-generated. Though the new SDK is not open source, if an enterprising individual would like to join us over at discord.gg/discord-gamesdk I'd be happy to point them in the direction of how one would get it working. If we can get the C# working, we internally can make the autogen do what it needs to do.

     

    I don't have an ETA because it, at this point, is probably outside the realm of my personal ability. I will continue to champion this internally.

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  • Kamyker

    Facepunch.Steamworks looks like a proper example of il2cpp implementation also with generated apis https://github.com/Facepunch/Facepunch.Steamworks

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  • JumpSuit

    @Kamyker Discord GameSDK recently got il2cpp support try it out! Link in Discord GameSDK Help Discord! :)
    Mason got it nailed down! Can't wait to try this!

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  • Weh

    This was completed in version 2.5.5, along with Linux support!

    https://dl-game-sdk.discordapp.net/2.5.5/discord_game_sdk.zip

     

     

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  • Kamyker

    Just tried and it works fine, thanks

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